Thursday, November 16, 2023

VR Spongebob Week 4: Interactive Characters/Squidward

 This week I finalized the model for Squidward. I used a hybrid of Blender and ZBrush, sculpting the head and using simple shapes to form the body and limbs. UV textures were used to get the coloration on the tentacles and head.





Character in Unreal


Perforce check ins



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