Thursday, October 26, 2023

Spongebob VR Pt.1: Proxy hands and characters

 For this project I created  models of Spongebob's hands. I created a hi-poly version and we rigged the current iteration of the hands using a low-poly mesh. I made the initial model in Blender, then added a few details in ZBrush. Lastly I used ZRemesh to clean up the topology.




Reference


I also created proxy models for Mr. Krabs and Squidward and tested their proportions in engine.





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