Chest and Back Details
Monday, September 16, 2024
Tuesday, September 10, 2024
Esclados: Week 3
Mechanical details within leg in Blender. Slight adjustments to armor shape.
Pipes created with beveled bezier curves.
Monday, September 2, 2024
Esclados: Week 2
I did not have reference for his back so I made shoulder blades with space between them for mechanical details.
The two forearms are asymmetrical in the reference.
I used ZSpheres to create the branches on the head.
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